Vec4<T>
Namespace: Shadop.Archmage.Sdk
Represents a 4D vector.
public struct Vec4<T>Inheritance Object → ValueType → Vec4
Implements IEquatable<Vec4
Properties
Section titled “Properties”public T X { get; set; }Property Value
Section titled “Property Value”T
public T Y { get; set; }Property Value
Section titled “Property Value”T
public T Z { get; set; }Property Value
Section titled “Property Value”T
public T W { get; set; }Property Value
Section titled “Property Value”T
Constructors
Section titled “Constructors”Vec4(T, T, T, T)
Section titled “Vec4(T, T, T, T)”Vec4(T x, T y, T z, T w)Parameters
Section titled “Parameters”x T
y T
z T
w T
Methods
Section titled “Methods”Equals(Vec4)
Section titled “Equals(Vec4)”bool Equals(Vec4<T> other)Parameters
Section titled “Parameters”other Vec4
Returns
Section titled “Returns”Equals(Object)
Section titled “Equals(Object)”bool Equals(object obj)Parameters
Section titled “Parameters”obj Object
Returns
Section titled “Returns”GetHashCode()
Section titled “GetHashCode()”int GetHashCode()Returns
Section titled “Returns”ToString()
Section titled “ToString()”string ToString()