Spreadsheets
A config sheet passes through many hands — the designer who shapes it, the teammate who inherits it, the programmer who writes code against it. Archmage supplies architectural blueprints, along with a toolkit of composable parts. What you define becomes a shared understanding. Once written, it guides anyone who opens the file — today and long after.
Regular Table
Section titled “Regular Table”A regular table holds a list of config entries, each identified by a config ID. It is where most game content lives — items, effects, monsters.
Property Sheet
Section titled “Property Sheet”A property sheet holds a set of named properties. It is the usual home for global settings.
Index Table
Section titled “Index Table”By default Archmage exports only the first worksheet of an Excel file. Setting cell A1 to ** turns that first worksheet into an index table to specify which worksheets in the file to export along with their settings.
Virtual Table
Section titled “Virtual Table”A virtual table allows several regular tables to act as a unified logical table. Particularly useful for data polymorphism, collaborative workflow, and size management.
Superheader
Section titled “Superheader”Superheader defines the header schema for regular tables and property sheets, with one label per aspect — description, name, data type, and more.